Tag Archives: Human Resources


Hi Everyone,

As you know from last month’s Moonlighting with Insomniac, this year we’re focusing on diversity and women in the game development industry.  That theme continues this month with our guest speaker, Insomniac’s very own Gameplay Programmer, Brandi Wilcox.


Brandi Wilcox, Gameplay Programmer

Brandi graduated from Smith College with a BA in Physics and received a MFA from USC Interactive Media Division (now the Interactive Media and Games Division). While attending USC, Brandi was a design scripter intern for Ratchet and Clank: A Crack in Time at the Burbank studio.  She later joined Insomniac’s team permanently as a scripter at the North Carolina studio.  A few years later Brandi transitioned into being a gameplay programmer and that is the role she currently holds here at Insomniac. Just a few months ago, Brandi celebrated her fifth year anniversary here at Insomniac Games… she’s had quite a journey!

On another note, this month’s Moonlighting will be pushed back a week.  Angela and I are attending the Great Places to Work Conference the first week of April, so we’ll be unable to host Moonlighting at our regular time.  Please join Angela and I, along with our guest Brandi, on Wednesday, April, 13th at 1:30 PM PT / 4:30 PM ET.

The comments section is open now for your questions so feel free to post away and we’ll answer you when we log in on 4/13/16.  Please remember, we want to encourage open communication and informative discussions but we also need to be respectful around the subject. What subject are we being respectful of?  Not sure that this is needed – but maybe I’m missing something.

Looking forward to talking with you soon!

-Kerri & Angela


Hey Everyone!

Thanks for taking the time to join us again at Moonlighting with Insomniac, We’ll be online to chat on Wednesday, January 28th from 1:30-2:30 PM PT / 4:30-5:30 PM ET. This week is all about writing, specifically – writing in the Games Industry!  Why go there? Well, last week we had so many questions pondering the writing world of games that we decided to make a segment about it!  I even learned something new when getting help from this week’s guest while answering those questions – that  index cards and walls are apparently still useful tools of the trade and that not all game studios have in house writers!  Which makes this weeks guest extra special!

For this edition of Moonlighting we are welcoming our writing subject matter expert – Jon Paquette!  Jon is Insomniac’s very own Senior Writer based out of the Burbank studio and he’ll be joining us to help you with all of your writing quandaries.  


Jon Paquette, Senior Writer

Here’s a few tidbits about Jon:

Jon came to the game business in 1996 as an intern with DreamWorks Interactive. At the time, Jon was working toward his MFA in Screenwriting at USC. After receiving his degree, Jon served as a producer and designer on a variety of DreamWorks games, including Clive Barkers Undying.

He continued to pursue screenwriting, and in 2003 was awarded the Best Comedy Screenplay award at the Austin Film Festival for his screenplay, The Subcandidate.

After DreamWorks Interactive was acquired by Electronic Arts, Jon continued making games in a variety of creative roles in the Medal of Honor series, including both Writer and Creative Director on Medal of Honor Airborne.

Jon is now a writer for Insomniac Games, having recently shipped Sunset Overdrive. He is currently working on a variety of projects.

Now… enough of the formalities. I asked Jon to get us kick started with a statement and his response was very welcoming – “I love talking about game writing, because it’s still such a new profession, with so much yet to explore.  I find that when people ask me questions about game writing, I tend to learn more from them than they learn from me.  And I like to learn, so ask away!”

Jon is subbing in for Angela who will, sadly, be out for this edition of Moonlighting.  So please, take some time to post some questions about writing, Insomniac, or games industry in general to our comments section and Kerri and Jon will get to answering them soon!

As always   – this is NOT to be mistaken as a space/blog to ask about our projects or games. To do that – just head on over to the Community forum or ask via Twitter or Facebook.