Moonlighting

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Hi Everyone,

Happy New Year!!

With the New Year comes a new direction for our interactive blog, Moonlighting with Insomniac, that we are pretty excited about!   2016 will be all about bringing more focus to diversity in the game development industry.  While Moonlighting with Insomniac was developed to give you face time with our recruitment team and ALL of our developers, we are choosing to highlight female developers at Insomniac and have them provide us with their viewpoints/advice on careers in the industry and their particular discipline.

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We hope that by featuring the awesome, talented women in our studio we can inspire other women developers both working and aspiring to work in the industry.  This is an open forum where you can come speak freely on the topic.  We’ll be advertising our blogs via Twitter and LinkedIn so if its something you’re passionate about as well – please help us spread the word by sharing, re-tweeting and re-posting.

Our first guest this year is Nina Fricker, Insomniac’s very own Animation Lead.  Nina has been working in the game industry for over 15 years, 8 of those at Insomniac. Up until two years ago her primary roles had been providing rigging and scripting support as a Character TD. Now she is leading the animation department in the North Carolina studio.

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Nina Fricker, Animation Lead

As always – Moonlighting is the first WEDNESDAY of the month. January’s will fall on the 6th at 130 pm PT / 430 pm ET.

The comments section is open now for your questions so feel free to post away and we’ll answer you when we log in on 1/6/16.  Please remember, we want to encourage open communication and informative discussions but we also need to be respectful around the subject.

Talk to you next year!

-Kerri & Angela

 

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It’s that time again, when Kerri and I hop on and answer any questions that you may have about Insomniac Games, general games industry questions, or if you just want to give us a shout out about something- we’d love to hear it. As always – it’s the first WED of the month, so for December, it’s tomorrow, December 2, 2015. We will be on at 130 pm pt/430 pm et, and we are looking forward to chatting with you. It’s the year end edition, so bring some great questions!

See you then!
Angela and Kerri

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Hello Everyone!
Thanks for taking the time to check out what is happening on Moonlighting this month! We are going to be chatting with Cameron Christian – one of our Lead Designers here at Insomniac! We will be discussing how Cam got into games, what a designer does here, what he enjoys most about design, and a little about his love of hip-hop. As always we will be hosting on Wed, Nov 4th at 130 pt/430 et. We look forward to hearing from you and getting to share a bit about Design in the process!

Looking forward to hearing from you on the 4th!
Until then

Kerri and Angela

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Hi Everyone –
Thanks for checking out our Moonlighting blog! We are moving our monthly chat to Thursday, OCT 8th, at 1:30 PM PT/4:30 PM ET this month.  You ask why?  Both of Kerri and I are out of the office traveling – Kerri for internal training purposes, and I’ll be attending a Career Fair for Interns.  Same time, same space – just one day later. Hope you understand, and  we will be sharing some insights on what we were doing, as it’s important stuff!  Who doesn’t love training and talking with potential interns?  Actually these  two topics are what Kerri and I hope to cover in this edition of Moonlighting, along with any other questions that are raised! Remember – this is your open forum to ask us all about Insomniac Games, our culture, our studios, and much more.

Looking forward to chatting with you!

Thanks for being flexible!
Until then –
Kerri and Angela

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Hi Moonlighters!

The month we’re heading back to the open forum structure this month to allow you to make the decisions on what we talk about!  You can also make sure your questions are being answered even when you can’t join us because we’ve decided to leave the comments section open at all times!  WHAT?  Yes – you can ask us (Angela and I) a question at any time your heart desires and we will get back to you as soon as we can.  We will still be covering topics that pertain to recruiting, HR, culture and all things that fall in those categories here at Insomniac Games.

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Keep in mind – we still won’t be covering the topics that are on our company’s other blogs or community pages. (To do that – just head on over to the Community forum or Twitter or Facebook and ask away – it’s that easy! )  But this does open the door for you to ask a question at ANY TIME!  Very exciting if I do say so myself.

Our next live Blog Cast will be September 2nd (the first WED of the month) at 1:30 PT / 4:30 ET.

 

Talk soon!

Kerri & Angela

 

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Hi Everyone –

Wednesday, August 12th at 1:30PM PT / 4:30PM ET, for our monthly Moonlighting session, we will be chatting with our rep from Starlight (www.starlight.org) Kyra Tyson about all the cool things that they as a charity do, and how Insomniac is involved with them.  We’ll talk about Play in May, and the other drives that we do, and how you can be involved in the process. Should be a great time!

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Thanks – Angela and Kerri

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Hi Moonlighters!

Our Monthly Blogcast will be live on Wednesday, July 1st from   1:30 PT / 4:30 ET.  We are hosting a chat about lighting this month! And of course will take other HR questions as well if you have them.

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There will be more details about our guest coming shortly but until then the question forum is open so go ahead and ask away and we’ll chat with you soon!

Looking forward to your questions and our next live chat on July 1st!

Kerri & Angela

 

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Hi Moonlighters!

Moonlighting will be shaking up its format and we are giving you the 411 before it actually happens.  While we truly enjoy our immediate interactions with everyone during our bi-weekly live exchanges,  it also limits when we can respond and when you can ask a question.  To ensure your questions are being answered even when you can’t join us, we’ve decided to have the comments section open at all times!  WHAT?  Yes – you can ask us (Kerri and I) a question at any time, 3:00 in the afternoon or 3:00 in the morning, and we will get back to you as soon as we can.  We will still be covering topics that pertain to recruiting, HR, culture and all things that fall in those categories here at Insomniac Games.  As before – we still won’t be covering the topics that are on our company’s other blogs or community pages. (To do that – just head on over to the Community forum or Twitter or Facebook and ask away – it’s that easy! )  But this does open the door for you to ask a question at ANY TIME!  Very exciting if I do say so myself.

We will still have a live “blog-cast” once a month with a topic that is timely, or perhaps is a question that seems to be asked a bunch of times on the threads, or a special guest speaker.  We will keep the time and date of that chat the same- the first WED of the month, at 1:30 PT / 4:30 ET.  That way if you want to really have a conversation – we can do it then.  If you just want to ask a question and get an answer in a day or two (please be patient as we do have plenty on our plate) you’ll have that option as well.  Our goal is to be as open and accessible as possible.

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Looking forward to your questions and our next live chat on June 3rd. 

See you then!

Kerri & Angela

 

 

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Join us this week, May 6th for a chat with Bobby Coddington – our Animation Director! We’ll be on line as always at 1:30 pt/4:30 et to take your questions and hopefully share a bit of knowledge. We will open the discussion early – on TUES- so that you can post a question without needing to be online at those times exactly. We look forward to hearing from you.

Now a bit about Bobby. He has over 16 years in game animation, doing character moves and story cinematics. He has also spent 10 years teaching at Otis College of Art, which is here in Los Angeles. He is the author of Introduction to Animation for Games for Gnomon school (DVD). Bobby in his years in the games industry has worked on various titles ranging from: EA Sports Knock-out Kings, Mercs, Medal Of Honor, Army of Two, and Sunset Overdrive. Bobby got his feet wet in animation by studying animation (2d and 3d) at the Academy of Art in San Francisco. That and he’s one of the nicest people you will meet in the industry! We look forward to welcoming him!

Bobby Coddington

And just our usual reminder – this is not to be a space to ask about our projects or specific games. To do that – just head on over to the Community forum or ask via Twitter or Facebook and ask away – its that easy!

Looking forward to chatting on Wed! See you then!
Angela and Kerri

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Hey Everyone!

Thanks for taking the time to visit us again at Moonlighting with Insomniac! We’ll be online to chat on Wednesday, April 22nd from 1:30-2:30 PM PT / 4:30-5:30 PM ET. This edition is all about QA.  Angela is out of the office (bummer, right??) so Joe Schopper – our Lead Quality Assurance Tester will be gracing us with his presence and helping me to answer your QA Questions!

Please feel free to add your questions now, as the comments section is open!

And now, for your reading pleasure – here’s a quick bio on Joe:

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Joe Schopper, QA Lead

“Hi, my name’s Joe Schopper. I started in QA at THQ and was a full time tester there, then took some time off to go to school in North Carolina. I eventually came back to California and got a job as a contract tester at Insomniac Games. I started on Ratchet & Clank Tools of Destruction and have been happy here ever since. I moved up the ranks in QA from contract tester to full time tester, senior tester, and lead tester. I’ve been the campaign lead on Resistance 3, Fuse, Sunset Overdrive, and currently the new Ratchet & Clank game for PS4. I also once worked as a deckhand on a fishing boat and convinced a kid to eat an eye from a yellowfin tuna.

-Joe”

As always   – this is NOT to be mistaken as a space to ask about our projects or specific games. To do that – just head on over to the Community forum or ask via Twitter or Facebook and ask away – its that easy!

Talk soon!

~Kerri